Crate gltf [] [src]

glTF 2.0 loader

This crate is intended to load glTF 2.0, a file format designed for the efficient runtime transmission of 3D scenes. The crate aims to provide rustic utilities that make working with glTF simple and intuitive.

Installation

Add gltf version 0.9 to your Cargo.toml.

[dependencies.gltf]
version = "0.9"

Examples

Walking the node hierarchy

Below demonstates visiting the root Nodes of every Scene, printing the number of children each node has.

use gltf::Gltf;
let file = fs::File::open(path)?;
let gltf = Gltf::from_reader(io::BufReader::new(file))?.validate_minimally()?;
for scene in gltf.scenes() {
    for node in scene.nodes() {
        // Do something with this node.
        println!(
            "Node {} has {} children",
            node.index(),
            node.children().count(),
        );
    }
}

Reexports

pub extern crate gltf_json as json;
pub use self::animation::Animation;
pub use self::accessor::Accessor;
pub use self::buffer::Buffer;
pub use self::camera::Camera;
pub use self::glb::Glb;
pub use self::gltf::Gltf;
pub use self::gltf::Unvalidated;
pub use self::image::Image;
pub use self::material::Material;
pub use self::mesh::Attribute;
pub use self::mesh::Mesh;
pub use self::mesh::Primitive;
pub use self::scene::Node;
pub use self::scene::Scene;
pub use self::skin::Skin;
pub use self::texture::Texture;

Modules

accessor

Contains Accessor and other related data structures.

animation

Contains Animation and other related data structures.

buffer

Contains Buffer, View, and other related data structures.

camera

Contains Camera and other related data structures.

glb

Contains Glb and its parsing implementation.

gltf

Contains Gltf, and other related data structures.

image

Contains Image and other related data structures.

material

Contains Material and other related data structures.

mesh

Contains Mesh and other related data structures.

root

Contains Root.

scene

Contains Scene, Node, and other related data structures.

skin

Contains Skin and other related data structures.

texture

Contains Texture, Sampler, and other related data structures.

Enums

Error

Represents a runtime error.

Semantic

Vertex attribute semantic name.

Functions

is_binary

Returns true if the slice begins with the b"glTF" magic string, indicating a binary glTF asset.