[][src]Struct glsp::RClass

pub struct RClass { /* fields omitted */ }

GameLisp bindings for a particular Rust type.

See RClassBuilder for more details.

Implementations

impl RClass[src]

pub fn name(&self) -> Sym[src]

Returns the name which GameLisp uses to refer to this type.

Specified using RClassBuilder::name.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> IntoElement<Slot> for T where
    T: IntoVal
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impl<T> IntoVal for T where
    T: StaticMarker, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.