[][src]Struct glsp::GFn

pub struct GFn { /* fields omitted */ }

The fn primitive type.

The name GFn was chosen to avoid a name collision with Rust's Fn trait.

Most of this type's methods belong to the callable abstract type, so they can be found in the CallableOps trait. To invoke a function, use glsp::call.

GameLisp functions are always stored on the garbage-collected heap, so they're normally represented by the type Root<GFn>.

Implementations

impl GFn[src]

pub fn yields(&self) -> bool[src]

Returns true if this function will allocate a coroutine when called.

Equivalent to (fn-yields? f).

Trait Implementations

impl Debug for GFn[src]

impl Display for GFn[src]

Auto Trait Implementations

impl !RefUnwindSafe for GFn[src]

impl !Send for GFn[src]

impl !Sync for GFn[src]

impl Unpin for GFn[src]

impl !UnwindSafe for GFn[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> IntoElement<Slot> for T where
    T: IntoVal
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impl<T> IntoVal for T where
    T: StaticMarker, 
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impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.