[][src]Struct glam::f32::Quat

#[repr(C)]
pub struct Quat(_);

A quaternion representing an orientation.

This quaternion is intended to be of unit length but may denormalize due to floating point "error creep" which can occur when successive quaternion operations are applied.

This type is 16 byte aligned.

Methods

impl Quat[src]

pub fn new(x: f32, y: f32, z: f32, w: f32) -> Self[src]

Creates a new rotation quaternion.

This should generally not be called manually unless you know what you are doing. Use one of the other constructors instead such as identity or from_axis_angle.

new is mostly used by unit tests and serde deserialization.

pub fn identity() -> Self[src]

pub fn from_slice_unaligned(slice: &[f32]) -> Self[src]

Creates a new rotation quaternion from an unaligned &[f32].

Preconditions

The resulting quaternion is expected to be of unit length.

Panics

Panics if slice length is less than 4.

pub fn write_to_slice_unaligned(self, slice: &mut [f32])[src]

Writes the quaternion to an unaligned &mut [f32].

Panics

Panics if slice length is less than 4.

pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self[src]

Create a new quaterion for a normalized rotation axis and angle (in radians).

pub fn from_rotation_x(angle: f32) -> Self[src]

Creates a new quaternion from the angle (in radians) around the x axis.

pub fn from_rotation_y(angle: f32) -> Self[src]

Creates a new quaternion from the angle (in radians) around the y axis.

pub fn from_rotation_z(angle: f32) -> Self[src]

Creates a new quaternion from the angle (in radians) around the z axis.

pub fn from_rotation_ypr(yaw: f32, pitch: f32, roll: f32) -> Self[src]

Create a quaternion from the given yaw (around y), pitch (around x) and roll (around z) in radians.

pub fn from_rotation_mat3(mat: &Mat3) -> Self[src]

pub fn from_rotation_mat4(mat: &Mat4) -> Self[src]

pub fn to_axis_angle(self) -> (Vec3, f32)[src]

pub fn conjugate(self) -> Self[src]

pub fn dot(self, other: Self) -> f32[src]

Computes the dot product of self and other.

pub fn length(self) -> f32[src]

Computes the length of self.

pub fn length_squared(self) -> f32[src]

Computes the squared length of self.

This is generally faster than Quat::length() as it avoids a square root operation.

pub fn length_reciprocal(self) -> f32[src]

Computes 1.0 / Quat::length().

For valid results, self must not be of length zero.

pub fn normalize(self) -> Self[src]

Returns self normalized to length 1.0.

For valid results, self must not be of length zero.

pub fn is_normalized(self) -> bool[src]

Returns whether self of length 1.0 or not.

Uses a precision threshold of 1e-6.

pub fn is_near_identity(self) -> bool[src]

pub fn abs_diff_eq(self, other: Self, max_abs_diff: f32) -> bool[src]

Returns true if the absolute difference of all elements between self and other is less than or equal to max_abs_diff.

This can be used to compare if two Quat's contain similar elements. It works best when comparing with a known value. The max_abs_diff that should be used used depends on the values being compared against.

For more on floating point comparisons see https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/

pub fn lerp(self, end: Self, t: f32) -> Self[src]

pub fn mul_vec3(self, other: Vec3) -> Vec3[src]

Multiplies a quaternion and a 3D vector, rotating it.

pub fn mul_quat(self, other: Self) -> Self[src]

Multiplies two quaternions. Note that due to floating point rounding the result may not be perfectly normalized.

Trait Implementations

impl AsRef<[f32; 4]> for Quat[src]

impl AsMut<[f32; 4]> for Quat[src]

impl From<Vec4> for Quat[src]

impl From<Quat> for Vec4[src]

impl From<(f32, f32, f32, f32)> for Quat[src]

impl From<Quat> for (f32, f32, f32, f32)[src]

impl From<[f32; 4]> for Quat[src]

impl From<Quat> for [f32; 4][src]

impl From<Quat> for __m128[src]

impl From<__m128> for Quat[src]

impl Clone for Quat[src]

impl Copy for Quat[src]

impl Default for Quat[src]

impl PartialEq<Quat> for Quat[src]

impl PartialOrd<Quat> for Quat[src]

impl Display for Quat[src]

impl Debug for Quat[src]

impl Mul<Quat> for Quat[src]

type Output = Self

The resulting type after applying the * operator.

impl Mul<Vec3> for Quat[src]

type Output = Vec3

The resulting type after applying the * operator.

impl Neg for Quat[src]

type Output = Self

The resulting type after applying the - operator.

impl MulAssign<Quat> for Quat[src]

Auto Trait Implementations

impl Send for Quat

impl Sync for Quat

impl Unpin for Quat

impl UnwindSafe for Quat

impl RefUnwindSafe for Quat

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]