Type Definition QueryTarget
gl46::gl_groups
type QueryTarget = GLenum;
QueryTarget
GL_ANY_SAMPLES_PASSED
GL_ANY_SAMPLES_PASSED_CONSERVATIVE
GL_PRIMITIVES_GENERATED
GL_PRIMITIVES_SUBMITTED
GL_SAMPLES_PASSED
GL_TIME_ELAPSED
GL_TRANSFORM_FEEDBACK_OVERFLOW
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
GL_VERTEX_SHADER_INVOCATIONS
GL_VERTICES_SUBMITTED