[−][src]Function gl46::glUniform4d
pub unsafe fn glUniform4d(
location: GLint,
x: GLdouble,
y: GLdouble,
z: GLdouble,
w: GLdouble
)
glUniform4d(location, x, y, z, w)
pub unsafe fn glUniform4d(
location: GLint,
x: GLdouble,
y: GLdouble,
z: GLdouble,
w: GLdouble
)
glUniform4d(location, x, y, z, w)