[][src]Function gl46::glTextureSubImage3D

pub unsafe fn glTextureSubImage3D(
    texture: GLuint,
    level: GLint,
    xoffset: GLint,
    yoffset: GLint,
    zoffset: GLint,
    width: GLsizei,
    height: GLsizei,
    depth: GLsizei,
    format: GLenum,
    type_: GLenum,
    pixels: *const c_void
)

glTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, pixels)

  • format group: PixelFormat
  • type_ group: PixelType