[−][src]Function gl46::glTextureSubImage2D
pub unsafe fn glTextureSubImage2D(
texture: GLuint,
level: GLint,
xoffset: GLint,
yoffset: GLint,
width: GLsizei,
height: GLsizei,
format: GLenum,
type_: GLenum,
pixels: *const c_void
)
glTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type_, pixels)
format
group: PixelFormattype_
group: PixelType