[][src]Function gl46::glTextureSubImage2D

pub unsafe fn glTextureSubImage2D(
    texture: GLuint,
    level: GLint,
    xoffset: GLint,
    yoffset: GLint,
    width: GLsizei,
    height: GLsizei,
    format: GLenum,
    type_: GLenum,
    pixels: *const c_void
)

glTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type_, pixels)

  • format group: PixelFormat
  • type_ group: PixelType