[−][src]Function gl46::glTextureBufferRange
pub unsafe fn glTextureBufferRange(
texture: GLuint,
internalformat: GLenum,
buffer: GLuint,
offset: GLintptr,
size: GLsizeiptr
)
glTextureBufferRange(texture, internalformat, buffer, offset, size)
internalformat
group: InternalFormatsize
group: BufferSize