[][src]Function gl46::glTextureBufferRange

pub unsafe fn glTextureBufferRange(
    texture: GLuint,
    internalformat: GLenum,
    buffer: GLuint,
    offset: GLintptr,
    size: GLsizeiptr
)

glTextureBufferRange(texture, internalformat, buffer, offset, size)

  • internalformat group: InternalFormat
  • size group: BufferSize