[−][src]Function gl46::glTexBufferRange
pub unsafe fn glTexBufferRange(
target: GLenum,
internalformat: GLenum,
buffer: GLuint,
offset: GLintptr,
size: GLsizeiptr
)
glTexBufferRange(target, internalformat, buffer, offset, size)
target
group: TextureTargetinternalformat
group: InternalFormatoffset
group: BufferOffsetsize
group: BufferSize