[−][src]Function gl46::glSpecializeShader
pub unsafe fn glSpecializeShader(
shader: GLuint,
pEntryPoint: *const GLchar,
numSpecializationConstants: GLuint,
pConstantIndex: *const GLuint,
pConstantValue: *const GLuint
)
glSpecializeShader(shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue)