[][src]Function gl46::glInvalidateTexSubImage

pub unsafe fn glInvalidateTexSubImage(
    texture: GLuint,
    level: GLint,
    xoffset: GLint,
    yoffset: GLint,
    zoffset: GLint,
    width: GLsizei,
    height: GLsizei,
    depth: GLsizei
)

glInvalidateTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth)