[−][src]Function gl46::glInvalidateTexSubImage
pub unsafe fn glInvalidateTexSubImage(
texture: GLuint,
level: GLint,
xoffset: GLint,
yoffset: GLint,
zoffset: GLint,
width: GLsizei,
height: GLsizei,
depth: GLsizei
)
glInvalidateTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth)