[][src]Function gl46::glFramebufferTexture3D

pub unsafe fn glFramebufferTexture3D(
    target: GLenum,
    attachment: GLenum,
    textarget: GLenum,
    texture: GLuint,
    level: GLint,
    zoffset: GLint
)

glFramebufferTexture3D(target, attachment, textarget, texture, level, zoffset)

  • target group: FramebufferTarget
  • attachment group: FramebufferAttachment
  • textarget group: TextureTarget