[−][src]Constant gl46::GL_VERTEX_BINDING_STRIDE
pub const GL_VERTEX_BINDING_STRIDE: GLenum = 0x82D8;
GL_VERTEX_BINDING_STRIDE: GLenum = 0x82D8
- Group: GetPName
pub const GL_VERTEX_BINDING_STRIDE: GLenum = 0x82D8;
GL_VERTEX_BINDING_STRIDE: GLenum = 0x82D8