[−][src]Constant gl46::GL_VERTEX_BINDING_BUFFER
pub const GL_VERTEX_BINDING_BUFFER: GLenum = 0x8F4F;
GL_VERTEX_BINDING_BUFFER: GLenum = 0x8F4F
pub const GL_VERTEX_BINDING_BUFFER: GLenum = 0x8F4F;
GL_VERTEX_BINDING_BUFFER: GLenum = 0x8F4F