[][src]Constant gl46::GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT

pub const GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT: GLbitfield = 0x00000001;

GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT: GLbitfield = 0x00000001

  • Group: MemoryBarrierMask