[][src]Constant gl46::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER

pub const GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER: GLenum = 0x84F1;

GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER: GLenum = 0x84F1

  • Group: UniformBlockPName