[−][src]Constant gl46::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
pub const GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: GLenum = 0x8A45;
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: GLenum = 0x8A45
- Group: UniformBlockPName