[−][src]Constant gl46::GL_UNIFORM_BLOCK_BINDING
pub const GL_UNIFORM_BLOCK_BINDING: GLenum = 0x8A3F;
GL_UNIFORM_BLOCK_BINDING: GLenum = 0x8A3F
- Group: UniformBlockPName
pub const GL_UNIFORM_BLOCK_BINDING: GLenum = 0x8A3F;
GL_UNIFORM_BLOCK_BINDING: GLenum = 0x8A3F