[−][src]Constant gl46::GL_TEXTURE_WIDTH
pub const GL_TEXTURE_WIDTH: GLenum = 0x1000;
GL_TEXTURE_WIDTH: GLenum = 0x1000
- Groups: TextureParameterName, GetTextureParameter
pub const GL_TEXTURE_WIDTH: GLenum = 0x1000;
GL_TEXTURE_WIDTH: GLenum = 0x1000