[−][src]Constant gl46::GL_TEXTURE_INTERNAL_FORMAT
pub const GL_TEXTURE_INTERNAL_FORMAT: GLenum = 0x1003;
GL_TEXTURE_INTERNAL_FORMAT: GLenum = 0x1003
- Groups: TextureParameterName, GetTextureParameter
pub const GL_TEXTURE_INTERNAL_FORMAT: GLenum = 0x1003;
GL_TEXTURE_INTERNAL_FORMAT: GLenum = 0x1003