[−][src]Constant gl46::GL_TEXTURE_IMAGE_FORMAT
pub const GL_TEXTURE_IMAGE_FORMAT: GLenum = 0x828F;
GL_TEXTURE_IMAGE_FORMAT: GLenum = 0x828F
- Group: InternalFormatPName
pub const GL_TEXTURE_IMAGE_FORMAT: GLenum = 0x828F;
GL_TEXTURE_IMAGE_FORMAT: GLenum = 0x828F