[−][src]Constant gl46::GL_TEXTURE_COMPRESSED
pub const GL_TEXTURE_COMPRESSED: GLenum = 0x86A1;
GL_TEXTURE_COMPRESSED: GLenum = 0x86A1
- Group: InternalFormatPName
pub const GL_TEXTURE_COMPRESSED: GLenum = 0x86A1;
GL_TEXTURE_COMPRESSED: GLenum = 0x86A1