[−][src]Constant gl46::GL_TEXTURE_BORDER_COLOR
pub const GL_TEXTURE_BORDER_COLOR: GLenum = 0x1004;
GL_TEXTURE_BORDER_COLOR: GLenum = 0x1004
- Groups: SamplerParameterF, GetTextureParameter, TextureParameterName
pub const GL_TEXTURE_BORDER_COLOR: GLenum = 0x1004;
GL_TEXTURE_BORDER_COLOR: GLenum = 0x1004