[−][src]Constant gl46::GL_TEXTURE_1D
pub const GL_TEXTURE_1D: GLenum = 0x0DE0;
GL_TEXTURE_1D: GLenum = 0x0DE0
- Groups: CopyImageSubDataTarget, EnableCap, GetPName, TextureTarget
pub const GL_TEXTURE_1D: GLenum = 0x0DE0;
GL_TEXTURE_1D: GLenum = 0x0DE0