[−][src]Constant gl46::GL_TESS_CONTROL_SHADER
pub const GL_TESS_CONTROL_SHADER: GLenum = 0x8E88;
GL_TESS_CONTROL_SHADER: GLenum = 0x8E88
- Groups: PipelineParameterName, ShaderType
pub const GL_TESS_CONTROL_SHADER: GLenum = 0x8E88;
GL_TESS_CONTROL_SHADER: GLenum = 0x8E88