[−][src]Constant gl46::GL_STREAM_DRAW
pub const GL_STREAM_DRAW: GLenum = 0x88E0;
GL_STREAM_DRAW: GLenum = 0x88E0
- Groups: VertexBufferObjectUsage, BufferUsageARB
pub const GL_STREAM_DRAW: GLenum = 0x88E0;
GL_STREAM_DRAW: GLenum = 0x88E0