[−][src]Constant gl46::GL_STENCIL_PASS_DEPTH_PASS
pub const GL_STENCIL_PASS_DEPTH_PASS: GLenum = 0x0B96;
GL_STENCIL_PASS_DEPTH_PASS: GLenum = 0x0B96
- Group: GetPName
pub const GL_STENCIL_PASS_DEPTH_PASS: GLenum = 0x0B96;
GL_STENCIL_PASS_DEPTH_PASS: GLenum = 0x0B96