[−][src]Constant gl46::GL_SRC_ALPHA_SATURATE
pub const GL_SRC_ALPHA_SATURATE: GLenum = 0x0308;
GL_SRC_ALPHA_SATURATE: GLenum = 0x0308
- Group: BlendingFactor
pub const GL_SRC_ALPHA_SATURATE: GLenum = 0x0308;
GL_SRC_ALPHA_SATURATE: GLenum = 0x0308