[−][src]Constant gl46::GL_SHADER_STORAGE_BUFFER
pub const GL_SHADER_STORAGE_BUFFER: GLenum = 0x90D2;
GL_SHADER_STORAGE_BUFFER: GLenum = 0x90D2
- Groups: CopyBufferSubDataTarget, BufferTargetARB, BufferStorageTarget
pub const GL_SHADER_STORAGE_BUFFER: GLenum = 0x90D2;
GL_SHADER_STORAGE_BUFFER: GLenum = 0x90D2