[−][src]Constant gl46::GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
pub const GL_SHADER_IMAGE_ACCESS_BARRIER_BIT: GLbitfield = 0x00000020;
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT: GLbitfield = 0x00000020
- Group: MemoryBarrierMask
pub const GL_SHADER_IMAGE_ACCESS_BARRIER_BIT: GLbitfield = 0x00000020;
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT: GLbitfield = 0x00000020