[−][src]Constant gl46::GL_SAMPLER_2D_SHADOW
pub const GL_SAMPLER_2D_SHADOW: GLenum = 0x8B62;
GL_SAMPLER_2D_SHADOW: GLenum = 0x8B62
- Groups: GlslTypeToken, AttributeType, UniformType
pub const GL_SAMPLER_2D_SHADOW: GLenum = 0x8B62;
GL_SAMPLER_2D_SHADOW: GLenum = 0x8B62