[−][src]Constant gl46::GL_SAMPLER_2D_RECT_SHADOW
pub const GL_SAMPLER_2D_RECT_SHADOW: GLenum = 0x8B64;
GL_SAMPLER_2D_RECT_SHADOW: GLenum = 0x8B64
- Groups: GlslTypeToken, AttributeType, UniformType
pub const GL_SAMPLER_2D_RECT_SHADOW: GLenum = 0x8B64;
GL_SAMPLER_2D_RECT_SHADOW: GLenum = 0x8B64