[−][src]Constant gl46::GL_SAMPLER_1D_ARRAY_SHADOW
pub const GL_SAMPLER_1D_ARRAY_SHADOW: GLenum = 0x8DC3;
GL_SAMPLER_1D_ARRAY_SHADOW: GLenum = 0x8DC3
- Groups: GlslTypeToken, AttributeType, UniformType
pub const GL_SAMPLER_1D_ARRAY_SHADOW: GLenum = 0x8DC3;
GL_SAMPLER_1D_ARRAY_SHADOW: GLenum = 0x8DC3