[−][src]Constant gl46::GL_REFERENCED_BY_VERTEX_SHADER
pub const GL_REFERENCED_BY_VERTEX_SHADER: GLenum = 0x9306;
GL_REFERENCED_BY_VERTEX_SHADER: GLenum = 0x9306
- Group: ProgramResourceProperty
pub const GL_REFERENCED_BY_VERTEX_SHADER: GLenum = 0x9306;
GL_REFERENCED_BY_VERTEX_SHADER: GLenum = 0x9306