[−][src]Constant gl46::GL_NUM_COMPRESSED_TEXTURE_FORMATS
pub const GL_NUM_COMPRESSED_TEXTURE_FORMATS: GLenum = 0x86A2;
GL_NUM_COMPRESSED_TEXTURE_FORMATS: GLenum = 0x86A2
- Group: GetPName
pub const GL_NUM_COMPRESSED_TEXTURE_FORMATS: GLenum = 0x86A2;
GL_NUM_COMPRESSED_TEXTURE_FORMATS: GLenum = 0x86A2