[−][src]Constant gl46::GL_MIRRORED_REPEAT
pub const GL_MIRRORED_REPEAT: GLenum = 0x8370;
GL_MIRRORED_REPEAT: GLenum = 0x8370
- Group: TextureWrapMode
pub const GL_MIRRORED_REPEAT: GLenum = 0x8370;
GL_MIRRORED_REPEAT: GLenum = 0x8370