[−][src]Constant gl46::GL_MAX_VERTEX_IMAGE_UNIFORMS
pub const GL_MAX_VERTEX_IMAGE_UNIFORMS: GLenum = 0x90CA;
GL_MAX_VERTEX_IMAGE_UNIFORMS: GLenum = 0x90CA
pub const GL_MAX_VERTEX_IMAGE_UNIFORMS: GLenum = 0x90CA;
GL_MAX_VERTEX_IMAGE_UNIFORMS: GLenum = 0x90CA