[−][src]Constant gl46::GL_MAX_UNIFORM_BUFFER_BINDINGS
pub const GL_MAX_UNIFORM_BUFFER_BINDINGS: GLenum = 0x8A2F;
GL_MAX_UNIFORM_BUFFER_BINDINGS: GLenum = 0x8A2F
- Group: GetPName
pub const GL_MAX_UNIFORM_BUFFER_BINDINGS: GLenum = 0x8A2F;
GL_MAX_UNIFORM_BUFFER_BINDINGS: GLenum = 0x8A2F