[−][src]Constant gl46::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
pub const GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: GLenum = 0x90D9;
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: GLenum = 0x90D9
- Group: GetPName