[−][src]Constant gl46::GL_MAX_FRAGMENT_UNIFORM_VECTORS
pub const GL_MAX_FRAGMENT_UNIFORM_VECTORS: GLenum = 0x8DFD;
GL_MAX_FRAGMENT_UNIFORM_VECTORS: GLenum = 0x8DFD
- Group: GetPName
pub const GL_MAX_FRAGMENT_UNIFORM_VECTORS: GLenum = 0x8DFD;
GL_MAX_FRAGMENT_UNIFORM_VECTORS: GLenum = 0x8DFD