[−][src]Constant gl46::GL_MAX_FRAGMENT_IMAGE_UNIFORMS
pub const GL_MAX_FRAGMENT_IMAGE_UNIFORMS: GLenum = 0x90CE;
GL_MAX_FRAGMENT_IMAGE_UNIFORMS: GLenum = 0x90CE
pub const GL_MAX_FRAGMENT_IMAGE_UNIFORMS: GLenum = 0x90CE;
GL_MAX_FRAGMENT_IMAGE_UNIFORMS: GLenum = 0x90CE