[−][src]Constant gl46::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
pub const GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: GLenum = 0x90DC;
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: GLenum = 0x90DC
- Group: GetPName
pub const GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: GLenum = 0x90DC;
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: GLenum = 0x90DC