[][src]Constant gl46::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES

pub const GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: GLenum = 0x8F39;

GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: GLenum = 0x8F39

  • Alias Of: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS