[−][src]Constant gl46::GL_FUNC_REVERSE_SUBTRACT
pub const GL_FUNC_REVERSE_SUBTRACT: GLenum = 0x800B;
GL_FUNC_REVERSE_SUBTRACT: GLenum = 0x800B
- Group: BlendEquationModeEXT
pub const GL_FUNC_REVERSE_SUBTRACT: GLenum = 0x800B;
GL_FUNC_REVERSE_SUBTRACT: GLenum = 0x800B