[−][src]Constant gl46::GL_FRAMEBUFFER_BLEND
pub const GL_FRAMEBUFFER_BLEND: GLenum = 0x828B;
GL_FRAMEBUFFER_BLEND: GLenum = 0x828B
- Group: InternalFormatPName
pub const GL_FRAMEBUFFER_BLEND: GLenum = 0x828B;
GL_FRAMEBUFFER_BLEND: GLenum = 0x828B