[−][src]Constant gl46::GL_FRAMEBUFFER
pub const GL_FRAMEBUFFER: GLenum = 0x8D40;
GL_FRAMEBUFFER: GLenum = 0x8D40
- Groups: ObjectIdentifier, FramebufferTarget, CheckFramebufferStatusTarget
pub const GL_FRAMEBUFFER: GLenum = 0x8D40;
GL_FRAMEBUFFER: GLenum = 0x8D40