[−][src]Constant gl46::GL_FRAGMENT_SHADER_INVOCATIONS
pub const GL_FRAGMENT_SHADER_INVOCATIONS: GLenum = 0x82F4;
GL_FRAGMENT_SHADER_INVOCATIONS: GLenum = 0x82F4
pub const GL_FRAGMENT_SHADER_INVOCATIONS: GLenum = 0x82F4;
GL_FRAGMENT_SHADER_INVOCATIONS: GLenum = 0x82F4