[−][src]Constant gl46::GL_COLOR_ATTACHMENT26
pub const GL_COLOR_ATTACHMENT26: GLenum = 0x8CFA;
GL_COLOR_ATTACHMENT26: GLenum = 0x8CFA
- Groups: ColorBuffer, DrawBufferMode, FramebufferAttachment, InvalidateFramebufferAttachment
pub const GL_COLOR_ATTACHMENT26: GLenum = 0x8CFA;
GL_COLOR_ATTACHMENT26: GLenum = 0x8CFA