[−][src]Constant gl46::GL_COLOR_ATTACHMENT24
pub const GL_COLOR_ATTACHMENT24: GLenum = 0x8CF8;
GL_COLOR_ATTACHMENT24: GLenum = 0x8CF8
- Groups: ColorBuffer, DrawBufferMode, FramebufferAttachment, InvalidateFramebufferAttachment
pub const GL_COLOR_ATTACHMENT24: GLenum = 0x8CF8;
GL_COLOR_ATTACHMENT24: GLenum = 0x8CF8